Facebook to buy Oculus?
Views 9116
Replies 26
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Users browsing this thread: 1 Guest(s)
#1
"I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology.

Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.

This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you're actually present in another place with other people. People who try it say it's different from anything they've ever experienced in their lives.

Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.

Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can't wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us."


Later on this month Mark Suckerberg will announce plans to buy your kitchen and used underpants to sell to the exploding Japanese market.


[Image: 12299.gif]
"Money doesn't grow on trees, it grows on tits" - PornHub
Reply
Thanks given by:
#2
If this is legit and not some windup bark has fallen for then GG oculus rift, dead in the water.


Reply
Thanks given by:
#3
It's real. That didn't take long.


Reply
Thanks given by:
#4
(03-25-2014, 10:55 PM)Jessibelle1992 Wrote: If this is legit and not some windup bark has fallen for then GG oculus rift, dead in the water.

What makes you think its somehting I fell for rather than a windup I created? Tongue


[Image: 12299.gif]
"Money doesn't grow on trees, it grows on tits" - PornHub
Reply
Thanks given by:
#5
(03-25-2014, 11:38 PM)BarkSpear Wrote:
(03-25-2014, 10:55 PM)Jessibelle1992 Wrote: If this is legit and not some windup bark has fallen for then GG oculus rift, dead in the water.

What makes you think its somehting I fell for rather than a windup I created? Tongue

You aren't clever enough to pull something off this convincing.


Reply
Thanks given by:
#6
i used to want one


[Image: PTG_Geordie.png]
Reply
Thanks given by:
#7
That's wank.


Reply
Thanks given by:
#8
Me and hoofed had quite a big debate about the reasons behind this. At the end of the day i think the guys that developed it up until this stage are now stinking rich and that we will never see OR developed to a consumer version. RIP OR


[Image: PTG_Geordie.png]
Reply
Thanks given by:
#9
Biggest kick-starter scam ever? LAWL


Reply
Thanks given by:
#10
(03-26-2014, 12:05 AM)Jessibelle1992 Wrote:
(03-25-2014, 11:38 PM)BarkSpear Wrote:
(03-25-2014, 10:55 PM)Jessibelle1992 Wrote: If this is legit and not some windup bark has fallen for then GG oculus rift, dead in the water.

What makes you think its somehting I fell for rather than a windup I created? Tongue

You aren't clever enough to pull something off this convincing.

I dunno, convinced everyone Jon was an cheater

(03-26-2014, 01:21 AM)Geordie Wrote: Me and hoofed had quite a big debate about the reasons behind this. At the end of the day i think the guys that developed it up until this stage are now stinking rich and that we will never see OR developed to a consumer version. RIP OR

I reckon the gaming aspect will continue and be released, but will probably take a back seat to social developments. Who knows though, everything is pure speculation at this point


[Image: 12299.gif]
"Money doesn't grow on trees, it grows on tits" - PornHub
Reply
Thanks given by:
#11
There's a lot of social application potential in VR. Makes sense. However, fuck Facebook. Also, do the guys who kickstarted this get any of the profits?

http://kotaku.com/notch-says-hes-cancele...1551568311


Reply
Thanks given by:
#12
OR devs just made $2billion
http://www.prnewswire.com/news-releases/...28061.html

http://www.shareholder.com/visitors/even...iauserid=0


[Image: 12299.gif]
"Money doesn't grow on trees, it grows on tits" - PornHub
Reply
Thanks given by:
#13
ffs theres some shit talked on here


Reply
Thanks given by:
#14
Facebook are losing millions of teenagers, and even preteen users and the website is becoming very generational. Parents now use it to share pics of their kids and this was never the plan for Zuckerberg. The kids are moving on, that's why FB brought out Whatsapp recently.

The Oculus Rift was going to be supported by the Minecraft team, a game that is played by millions of under 12s. That was until this announcement though as the Minecraft team have now stated they will now pull out.

Like I said on Facebook, Valve should have come in ages ago. This is now dead and buried for us dedicated gamers.

This does open the way now for Sony to enter the PC market if they wish too Smile


Reply
Thanks given by:
#15
I can't say this is a bad thing, Cheffy. I always liked SONY and their products. So far most of the info I read and videos I watched about Oculus Rift, were (in one way or another) somehow connected to stuff like this



This is softcore, by the way...

Although, I am no fool, and I suspect this is going to happen with any future VR device, of any brand.



Side note, my personal feelings

I don't really like what Zuckerberg and people he works with are trying to promote... Instead of going out, meet with people and actually talk with people, they say it's better to put a motherfucking headset and 'interact' through the Virtual Reality? What the fuck... Rant over.


Reply
Thanks given by:
#16
(03-26-2014, 01:32 AM)BarkSpear Wrote: I reckon the gaming aspect will continue and be released, but will probably take a back seat to social developments.

If the gaming aspect of Oculus Rift survives it'll be about mobile. Facebook is about as interested in serious PC gaming as you are in Altis Life.


(03-26-2014, 10:25 AM)Chef_uk Wrote: This does open the way now for Sony to enter the PC market if they wish too Smile

They won't. Sony is in steady decline and they're not going to enter a shrinking market with a non-trivial investment. If they do anything it'll be for the Playstation platform. The PC gaming peripheral industry has peaked. If you want visual immersion 3 monitors + TrackIR is as good as it's going to get.

And before anyone scoffs at that, think it through: the progress that has been made in mobile gaming since 2008 and now. How long will it take for another company to bring a decent VR product to the PC gaming market in the wake of the Oculus Rift buyout? And how much progress is going to be made in that time by the companies in mobile?

Rightly or wrongly, Oculus Rift had momentum; Facebook and the Oculus Rift founders just destroyed that momentum and poisoned the well for anyone else who tries to make a VR product. I don't think we'll see that kind of momentum in the PC gaming world again.


Reply
Thanks given by:
#17
Of course isnt facebook interested in extreme gaming but they sure as hell are interested in money. Who would buy these glasses to play farmville? Or candy crush?
I think they will make game devs buy a license and then profit from it. The possibilties with these things for amazing ideas that bring in tons of money are too huge to not be capitalised. I dont think facebook is dumb enough to buy it and then kill it. Whatsapp is still being used too. And almost nothing changed. At least functionality wise


Wololooo
Steam: PTG_St3v3oh
Origin: PTG_St3v3oh
Battlelog:   ^
K70 RGB MX Browns ヽ༼ຈل͜ຈ༽ノ
[Image: index.php?action=dlattach;topic=19113.0;...5220;image]

¯\_(ツ)_/¯


Reply
Thanks given by:
#18
(03-26-2014, 03:31 PM)St3v3oh Wrote: Who would buy these glasses to play farmville? Or candy crush?

No one. But you're thinking about Facebook games of today and not Facebook games five or ten years from now. But make no mistake: future Facebook games will still be casual games. Facebook won't be putting any effort into the kinds of games most of us play because they're playing the big numbers game.


(03-26-2014, 03:31 PM)St3v3oh Wrote: I think they will make game devs buy a license and then profit from it. The possibilties with these things for amazing ideas that bring in tons of money are too huge to not be capitalised. I dont think facebook is dumb enough to buy it and then kill it.

Facebook is unlikely to get into the licensing game unless it involves the use of their services or they are forced to because they hold standard-essential patents. Everything they own has to hook into the core services to add value which will keep people coming back and perhaps encourage the next generation to sign up. It's about control.

As for whether VR is too big to shelve... I doubt it. Oculus Rift would never have made the kind of money Apple made from the iPod back in the mid-2000s. It appealed to a niche of a niche. Profitable, maybe, but a huge deal? Not in its current form. Any VR product you see from Facebook will be very different.


(03-26-2014, 03:31 PM)St3v3oh Wrote: Whatsapp is still being used too. And almost nothing changed. At least functionality wise

Whatsapp was a threat because it was bypassing the Facebook walled garden. The same was true of Instagram. That will change even if the core functionality of the apps do not. Facebook is about sending messages to acquaintances, sharing photos of ugly family members, organising social events with other proles, and killing time between inane status updates by playing crummy casual games. Anything that might upset this will be absorbed or killed. Whatsapp and Instagram were current threats that Facebook didn't see coming, and it cost them. Oculus Rift was a future threat. Future threats are cheaper to deal with.


Reply
Thanks given by:
#19
Hoofed you are a very smart man.

But I think facebook might have to get into the licensing game since they are not the ones making the games. Zynga etc. Are making the stupid casual games everybody is playing..
Love the description of facebook by the way. But I think you forgot about the half baked porn-site for pedophiles it has become. There are a shitton of pictures of teens out there posing in way too little clothes for their age. But then again this trend is not only pushed away by facebook but also by the rising number of parents and even grandparents joining this "great innovation"..


Wololooo
Steam: PTG_St3v3oh
Origin: PTG_St3v3oh
Battlelog:   ^
K70 RGB MX Browns ヽ༼ຈل͜ຈ༽ノ
[Image: index.php?action=dlattach;topic=19113.0;...5220;image]

¯\_(ツ)_/¯


Reply
Thanks given by:
#20
I think you credit Facebook (certainly in current form) with a bit too much longevity h00f3d. Ten years? Even five I'm not so sure. I agree otherwise.


Reply
Thanks given by:


Forum Jump:

Users browsing this thread: 1 Guest(s)