Battlefield Hardline Server Setups
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#1
Name: [PTG] #1 | 24/7 Dust Bowl | 400% Tickets
64 players on CQLarge with the following maplist:

mp_desert05 (Dust Bowl)


Name: [PTG] #2 | 24/7 Conquest | All Maps | 400% Tickets  
64 players on CQLarge with the following maplist:
mp_eastside (Derailed)
mp_glades (Everglades)
mp_hills (Hollywood Heights)
mp_offshore (Riptide)
mp_bank (Bank Job)
mp_bloodout (The Block)
mp_downtown (Downtown)

Name: [PTG] #3 | 24/7 Hotwire | All Maps | 400% Tickets 
32 players on Hotwire with the following maplist:
mp_desert05 (Dust Bowl)
mp_downtown (Downtown)
mp_eastside (Derailed)
mp_glades (Everglades)
mp_offshore (Riptide)

Name: [PTG] #4 | 24/7 BloodMoney & Heist | All Maps
32 players on the following map/modelist:
mp_bank (Bank Job) - Heist
mp_offshore (Riptide) - Bloodmoney
mp_bloodout (The Block) - Heist
mp_hills (Hollywood Heights) - Bloodmoney
mp_desert05 (Dust Bowl) - Heist
mp_growhouse (Growhouse) - Bloodmoney
mp_downtown (Downtown) - Heist
mp_glades (Everglades) - Bloodmoney
mp_eastside (Derailed) - Heist
mp_downtown (Downtown) - Bloodmoney
mp_glades (Everglades) - Heist
mp_desert05 (Dust Bowl) - Bloodmoney
mp_growhouse (Growhouse) - Heist
mp_eastside (Derailed) - Bloodmoney
mp_hills (Hollywood Heights) - Heist
mp_bank (Bank Job) - Bloodmoney
mp_offshore (Riptide) - Heist
mp_bloodout (The Block) - Bloodmoney

Name: [PTG] #5 | 24/7 Rescue Mode | All Maps 
Running default tickets (100%), 10 players on the following map/modelist:
mp_glades (Everglades) - Hostage (Rescue)
mp_bank (Bank Job) - Hostage (Rescue)
mp_eastside (Derailed) - Hostage (Rescue)
mp_downtown (Downtown) - Hostage (Rescue)
mp_desert05 (Dust Bowl) - Hostage (Rescue)
mp_growhouse (Growhouse) - Hostage (Rescue)
mp_hills  (Hollywood Heights) - Hostage (Rescue)
mp_offshore (Riptide) - Hostage (Rescue)
mp_bloodout  (The Block) - Hostage (Rescue)


*Spectate/Hacker mode are enabled where possible*

More information on Gamemodes can be found here
More information on Maps can be found here


[Image: 76561198042289061.png]

"I see now the circumstances of ones birth is irrelevant, it is what you do with the gift of life that determines who you are."

CYKA BLYAT

(☞゚ヮ゚)☞ ☜(゚ヮ゚☜)
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#2
Server names changed to include the %tickets instead of a ticket value, as there is now a seperate base ticket count per map. The % counter is the best way to illustrate a high number of tickets to prospective players.

The ticket settings are:
Server #1 - 400%
Server #2 - 200%
Server #3 - 400%
Server #4 - 200%
Server #5 - 100% (default)

These values are subject to change, depending on server feedback.


[Image: 76561198042289061.png]

"I see now the circumstances of ones birth is irrelevant, it is what you do with the gift of life that determines who you are."

CYKA BLYAT

(☞゚ヮ゚)☞ ☜(゚ヮ゚☜)
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#3
All Servers Are Now Named [PTG] #1 [PTG] #2 etc , 

the  'BFH'  was copied over from procon to easy identify them in the control panel and is not needed in the game browser window


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#4
Removed mp_hills (Hollywood Heights)  from hotwire rotation as this map isn't compatible.


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#5
Server #5 has been changed from 24/7 Rescue & Crosshair to only 24/7 Rescue.

Crosshair was causing the maplist to persistently reset after restarts, so until the gamemode is fixed the server will run pure Rescue.


[Image: 76561198042289061.png]

"I see now the circumstances of ones birth is irrelevant, it is what you do with the gift of life that determines who you are."

CYKA BLYAT

(☞゚ヮ゚)☞ ☜(゚ヮ゚☜)
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#6
Server 1 changes to a 24/7 dust bowl server

Server 2 changed to 40% tickets and removed dust bowl

Server 4 reset to default tickets to see if it sorts the round end issue.

Top post updated to show changes

-----

All rules on the hardline servers are done as yell's and will display for 6 seconds a rule, please be aware if you type !rules only the person doing so will see them.

Ping kicker in now on all servers and we will be looking at what max ping we should be setting it to ( currently on 200 by default ) 

the following ingame commands will work.  !homepage  /  !mumble   /   !donate    /   !recruit


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