BFH Tweak Guide
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If you're struggling with FPS this might help.

Create a custom config file:

Open a text editor and copy the following:

GameTime.MaxVariableFps 120
PerfOverlay.DrawFps 1
RenderDevice.RenderAheadLimit 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.VsyncEnable 0
PostProcess.DynamicAOEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0

Go go files and select Save As

Select all files and save it as user.cfg in the game's directory

Gameplay & Graphics Settings:

Set the following values through the in-game Video Option 

Set your mesh quality to ultra
Turn OFF anti aliasing
Turn OFF Anti aliasing post
Disable Ambient occlusion
Turn V-Sync OFF
0% Motion blur
Set to 90.

Nvidia control panel settings

Go to Manage 3D Settings > program settings & add BFH.exe from the Nvidia control panel.
Set the following values:

Maximum pre-rendered frames: 1
Multi-display/mixed-GPU acceleration: Single display performance mode
Power management mode: Prefer maximum performance
Texture filtering – Negative LOD bias: Clamp (When enabled helps remove jaggedness of edges in still pictures but while in movement it introduces more jaggedness)
Threaded optimization: On
Vertical sync: Off

[Image: 3031721.png?foreground=%23EEEEEE&backgro...=%23FF0700]
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